One phone in person, or one each online with friends far away. No moderator, no sign-up — start right now.

Three ways to play

Play in person

Pass one phone around the table. Works fine with a shaky connection.

Players44–12 players

More settings
Name
    Werewolves1
    Roles in play
    Rules and how to play

    Play with people far away

    One phone each. Send the room link and talk over a call.

    Play in the app

    13 roles, 4〜50 players. In the free Dokopa app.

    How the werewolf game works

    Night and day repeat. The village wins if it banishes every werewolf.

    1. ① Roles are dealt

      Villager, Werewolf, Seer, Medium, Bodyguard, Minion. Only you see your own role. The werewolves know who their pack is.

    2. ② Night: everyone acts

      The Werewolf picks a target, the Bodyguard protects someone, the Seer checks one person. Players with no power get the same screen, so nobody can tell a role from how they use it.

    3. ③ Day: talk it over and vote

      Discuss who might be a werewolf, then everyone votes to banish one person. Lying is allowed — so is claiming a role you don’t have.

    4. ④ The game ends

      The Village wins once every Werewolf is banished. The Werewolves win once they equal or outnumber the Village.

    Full rules and how to win, All the roles and how to play them

    Recommended setup by player count

    Pick a player count and this is the setup you get — you can still change it.

    PlayersRecommended roles
    4Werewolf ×1, Seer, Villager ×2
    5Werewolf ×1, Seer, Bodyguard, Villager ×2
    6Werewolf ×1, Seer, Bodyguard, Villager ×3
    7Werewolf ×2, Seer, Medium, Bodyguard, Villager ×2
    8Werewolf ×2, Seer, Medium, Bodyguard, Minion, Villager ×2
    9Werewolf ×2, Seer, Medium, Bodyguard, Minion, Villager ×3
    10Werewolf ×2, Seer, Medium, Bodyguard, Minion, Villager ×4
    11Werewolf ×3, Seer, Medium, Bodyguard, Minion, Villager ×4
    12Werewolf ×3, Seer, Medium, Bodyguard, Minion, Villager ×5
    13Werewolf ×3, Seer, Medium, Bodyguard, Minion, Villager ×6
    14Werewolf ×4, Seer, Medium, Bodyguard, Minion, Villager ×6
    15Werewolf ×4, Seer, Medium, Bodyguard, Minion, Villager ×7
    16Werewolf ×4, Seer, Medium, Bodyguard, Minion, Villager ×8
    17Werewolf ×4, Seer, Medium, Bodyguard, Minion, Villager ×9
    18Werewolf ×5, Seer, Medium, Bodyguard, Minion, Villager ×9
    19Werewolf ×5, Seer, Medium, Bodyguard, Minion, Villager ×10
    20Werewolf ×5, Seer, Medium, Bodyguard, Minion, Villager ×11

    This table comes from the same calculation as the game itself, so it always matches the “recommended” you see on screen.

    Common questions

    What is the werewolf game?
    A hidden-role deduction game: a few players are secretly Werewolves among a village, and everyone else has to find them through daytime discussion and votes. The village wins by banishing every werewolf; the werewolves win by staying hidden until they equal or outnumber the village.
    What are the basic rules?
    Repeat two phases: Night — the Werewolf and other roles act in secret — then Day — everyone talks, then votes to banish one player. The village wins when every werewolf is gone; the werewolves win once their numbers catch up to the village.
    How many players do I need?
    From 4. Pass-and-play on one phone works for 4–12, and the online version (one phone each) works for 4–20. 5–7 is a comfortable size for a first game; 8 or more tends to be the most fun.
    Do I need a moderator or game master?
    No. The screen deals roles, resolves the night, and checks the win condition, so everyone gets to play instead of one person sitting out to run the game.
    Is it really free? Do I need to install anything?
    It’s free, with no app to install and no account. Open it in your browser and play.
    Can I play with just one phone?
    Yes. Players pass the phone around, each checking their own role and night action in turn. A handoff screen always sits between turns and the previous player’s information is cleared from the screen first, so there’s nothing to peek at.
    What’s generally against the rules?
    Showing your screen to someone else, passing a role along outside the game (texting it, for instance), and personal attacks unrelated to the game are the three most common house rules. Beyond that, groups are free to agree on their own.
    What’s the strongest role?
    The Seer. Checking one person a night for “werewolf or not” makes them the village’s main source of information — but the moment they speak up, the werewolves target them, so getting the Bodyguard’s protection is often what decides the game.
    Can I play One Night Ultimate Werewolf here?
    No. This site runs the standard version, with night and day repeating over several rounds — One Night is a different game that resolves in a single night and one discussion.

    Want more roles?

    This site sticks to 6 roles to keep things quick to start. If you want more roles or a bigger group, there’s a free app called Dokopa with 13 roles (a separate app).

    Download on the App StoreGet it on Google Play

    This site and the app are separate products — room codes don’t carry over between them.

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